Game guide · XJBILLIARDS
Netwalk: from controls to your first round
Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
Practice beyond the first move
Read the position before choosing your next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
Aim for this result
Check the rule below as you play. Rotate tiles to form one connected network reaching every cell, without loose ends or loops.
How a round unfolds
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
Making selections and moves
Check the rule below as you play. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.
An example to follow
The example and rules describe the same game you can play above. A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the goal in mind before your next move.
A useful caution
Use the controls beside the game rather than guessing the rules. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game area remains available above the explanation.
Questions about this game
During a round, what is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The controls work with mouse or touch.
During a round, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. You can start a new round from the game controls.
For this game, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. Use the labelled controls for your next action.
Which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. You can start a new round from the game controls.
On this page, what rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Use the labelled controls for your next action.
During a round, how many people can play here?
Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.
During a round, why are some tiles green?
They have a chain of matching cable ends to the central server. A new round resets the current game.
Can a cable leave the board?
No. This version has fixed boundaries and no wrapping. The game is played locally in your browser.
Is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. No download or player account is required.
Must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.